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If you like Hearts of Iron 2 or World War II themed wargames, I suggest you take a look at Struggling Leaders of World War II, which is in preparations for second game. You can participate in many ways.

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I've released another program for use with Paradox games. Its name may disclose something about its purpose. To give you a clue, Pegasus Hexa Wizard is a tool to provide automated hexa editing of executables, to enable you to play in higher resolution or windowed mode.

It is only a week since Paradox released 1.3 enhancement for Hearts of Iron 2 and we got another update. It is hotfix dealing with some issues of latest patch. You can read more about or download it from Paradox forums.

Paradox announced stand-alone expansion pack for Hearts of Iron 2 called "DOOMSDAY". It should cover early cold war years until 1953. They also announced scenario editor to be part of the pack. One nice things could be possibility to trade weapons. We will see. It is scheduled on April 2006. Read more about it in thread on Paradox forums or see first screenshots.

I've udated Exprehensive List of HoI2 Leaders, Complete List of HoI2 Ministers and Complete List of HoI2 Research Teams so they now reflect changes made to 1.3 enhancement of Hearts of Iron 2. I've also split bulk version of leaders' list from the extended one, which contains some macros. These allows you to dynamically update list for specific year you are interested in plus some more functionality. Enjoy!

According to expectation of many Hearts of Iron 2 fans (including myslef ) Paradox finally released another patch for Hearts of Iron 2, this time numbered as 1.3. What was targeted in this release could be found in 'November 2005 Enhancement - (v1.3)' thread on Paradox forums. You may have problems with download of the patch from Paradox server, thus temporary mirrors should come in handy for you. Thanks to all those helpful people.

'A User’s Guide to the 1.3 Update' was posted by Johan on Paradox forums, which is sign of coming release of the patch itself. It should deliver vastly improved AI, which may finally provide enough challenge even in singleplayer mode. It sounds exciting.

Finally, after 9 mnoths of service, the old site design was replaced by a new one. It is not only new look, but also revised structure, improved content and some other features you may find here. My aim was to make this site better place than it was, ready to absorb new ideas, content and functionality. It is still working version though. Lot of things I'd like to have implemented here are not yet present, mostly because of lacking time. But as will time advance, I'll continue in work.
I hope you'll like new Domain of Lord Ederon.

Interactive HoI2 Online Map was improved and is now labeled BETA 5 Revision 2. Changes were minor this time. Five map modes were included, adjustable color scales were introduced to the most of map modes and finally, sea zone IDs were returned back to the display. Next release should be more about advancement, so don't hesitate to share your ideas with me.

More than month after original release Interactive HoI2 Online Map has been moved to another level. Version labeled as BETA 5 has brought many new features to the table. It is now completely data-driven, currently with 5 scenarios in the database. You can use different map modes to view map, including political or victory point modes. Check discussion at Paradox forum for full list of new features in BETA 5.

First draft version of Interactive HoI2 Online Map was reworked so it is now closer to intended result. It now consist of 5 levels of zoom, correctly zooms in/out and have somewhat streamlined interface. Full list of changes is on this thread at Paradox forum.better meets my be.

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